Here's a fish i made using the full PBR pipeline in just a couple days instead of three weeks! Starting in Zbrush, I was able to establish the overall feel and shapes, defining the character of the original concept. After that, I threw it into Maya to retopo and the substance to texture. I feel like I need to get better at retopo and understanding edge flow.
here's reference we were given!
final shot with wireframe
and another mug shot!
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