Thursday, December 7, 2017

environment final

So here is the final shots for the environment piece that I worked on with Marchand Venter!

We ended up cutting scope quite a bit due to time, but I feel like we stayed true to the concept 

I ended up diving into substance designer to create the wall textures and the mud

We ended up taking a stylized approach, using larger shapes highlighted with flat color 


I ended up lighting the scene, and getting to understand how atmosphere and mood play into an image 

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